This reference provides a quick-lookup guide to all Operator Nodes available in Basic Shipcode Flows.
More in-depth information is available, just click the link to view all related nodes.
Each entry includes a brief description with links to detailed documentation in the functional category sections.
Operator Nodes (A-Z)
A
Aggregate
Tracks internal state across executions for creating loops and accumulating values.
→ See All State Management & Error Handling Nodes
C
Conditional
Directs execution to one of two nodes depending on whether a condition evaluates to true or false.
→ See All Conditional Logic & Branching Nodes
D
Debounce
Prevents a subsequent node from executing more than once within a specified time period.
→ See All Timing & Rate Control Nodes
Defer
Waits for all parallel operations to complete before proceeding.
→ See All Parallel & Sequential Execution Nodes
Delay
Pauses execution for a specified period of time.
→ See All Timing & Rate Control Nodes
Delete Path
Removes a specific property from an object using dot-notation path.
→ See All Data Manipulation Nodes
I
Iterate
Loops over each item in an array or collection, executing downstream nodes once per item.
→ See All Parallel & Sequential Execution Nodes
S
Split
Creates multiple paths of execution from a single point, running them in parallel or series.
→ See All Parallel & Sequential Execution Nodes
T
Throttle
Runs connections serially, waiting a specified time before invoking the next node.
→ See All Timing & Rate Control Nodes
Try
Provides error handling by invoking a node and triggering an alternate node if the first action fails.
→ See All State Management & Error Handling Nodes
U
Until Changed
Prevents execution until input differs from a comparison value, filtering out duplicate executions.
→ See All Conditional Logic & Branching Nodes
